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1. Biomass Decloaking Ships - in Player Features and Ideas Discussion [original thread]
Already have, they said its working as intended. I think its somewhat dumb so I'd like to see it changed, hence I threw it out here. ------ // This is by design. When a ship jumps through a gate, it clears all aggression. // - BH ******** Pew on g...
- by Crazy Tasty - at 2009.06.28 15:58:00
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2. Biomass Decloaking Ships - in Player Features and Ideas Discussion [original thread]
Thought this was fixed at one point but that's not the case now, currently it will decloak you. Fairly annoying game mechanic, heavily camped gates/stations have tons of biomass stacked around them making it some sort of invisible mine field for c...
- by Crazy Tasty - at 2009.06.28 15:20:00
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3. Orbit/Keep At Range Values Per Ship - in Player Features and Ideas Discussion [original thread]
Honestly, it is on the player atm to remember to do this every time you swap ships, its just a pain in the ass. I'm sure everyone has made the mistake at some point, i.e. Gank megas don't work to well with the 20k orbit you just had your Curse at....
- by Crazy Tasty - at 2008.05.21 05:09:00
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4. Orbit/Keep At Range Values Per Ship - in Player Features and Ideas Discussion [original thread]
Have Orbit and Keep At Range values set per ship, instead of a blanket range for everything. Anyone swapping ships allot will know what I'm talking about. ------ // This is by design. When a ship jumps through a gate, it clears all aggression. // ...
- by Crazy Tasty - at 2008.05.21 00:41:00
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5. Nerfing hot-drops - in Player Features and Ideas Discussion [original thread]
I'd like to see it change buy the OPs recommendations are much to drastic. If anything, I'd say a 30 second delay between the time the cyno is popped to the time you could use it. ------ // This is by design. When a ship jumps through a gate, it...
- by Crazy Tasty - at 2008.05.21 00:38:00
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6. Damaged Items In Contracts - in Player Features and Ideas Discussion [original thread]
Actually, it goes right along with repacking large amounts of items in a hanger, but I put that in a different post. Say you have allot you want to contract, it will give you the 1 damaged item at the top of the stack, so you get to sort through t...
- by Crazy Tasty - at 2008.05.04 22:08:00
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7. Damaged Items In Contracts - in Player Features and Ideas Discussion [original thread]
Let us put damaged items in contracts please, it needs to happen for a verity of reasons.
- by Crazy Tasty - at 2008.05.04 21:27:00
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8. Log off on me will you!!!! Fixing the log off problem. - in Player Features and Ideas Discussion [original thread]
Hell yes. /signed
- by Crazy Tasty - at 2007.08.14 21:32:00
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9. Official Wars and loot stealing by 3rd partyÆs. - in Player Features and Ideas Discussion [original thread]
Originally by: Anaalys Fluuterby The flagging rules make perfect sense. The dead ship (loot) belongs to teh OWNER of the ship. Since the NPC is destroyed (dead, kaput, gone) he no longer owns teh loot, hence by default it goes to the kill...
- by Crazy Tasty - at 2007.05.12 23:13:00
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10. Official Wars and loot stealing by 3rd partyÆs. - in Player Features and Ideas Discussion [original thread]
Quote: If you want the loot, get to the wreck quicker. Rolling Eyes Thats kinda like telling people a few months ago to web that phoon more. Or about a year ago, to fit more points. Quote: To clear up that misconception: you don't...
- by Crazy Tasty - at 2007.05.12 17:17:00
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11. Official Wars and loot stealing by 3rd partyÆs. - in Player Features and Ideas Discussion [original thread]
\signed
- by Crazy Tasty - at 2007.05.11 23:53:00
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12. Empire Ore Thief - This IS a Expliot ! - in Player Features and Ideas Discussion [original thread]
Originally by: Draekas Darkwater Far as I know, remote repping doesn't flag anyone for agro, as its not an attack. So, while it was lame that he did this, it was not an exploit. Likewise, you could have gotten 10 friends to show up and rem...
- by Crazy Tasty - at 2007.05.08 03:02:00
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13. Loot flagging aggro timer - in Player Features and Ideas Discussion [original thread]
/signed but with some changes, we need duel wreak ownership here. The OP's suggestion doesn't go far enough and will only solve a portion of the problem, such as, only if a gang hold's the feild while loosing a ship, the thief woule be flagged and...
- by Crazy Tasty - at 2007.04.16 19:50:00
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14. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
Quote: dude, give up. this is just 4 of the same pro-privateers spamming this in the hope that ccp doesn't change the rules. they don't listen at all, and are too narrow minded to understand good arguments anyway. And you think you mak...
- by Crazy Tasty - at 2007.04.14 17:06:00
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15. War Dec. needs a change? - in Player Features and Ideas Discussion [original thread]
Holy alt posting Batman. You get every alt in Wolfs to post here? Big - btw.
- by Crazy Tasty - at 2007.04.14 16:59:00
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16. Looting system - in Player Features and Ideas Discussion [original thread]
Quote: If you ask me its up to the people involved to deal with thieves or uninvited looters. There are ofcourse moments at which the game mechanics interfere with this but imo locking loot does not improve the situation as it eliminates wha...
- by Crazy Tasty - at 2007.04.11 00:40:00
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17. Looting system - in Player Features and Ideas Discussion [original thread]
/signed, for Angelus's suggestion and Thread's sig.
- by Crazy Tasty - at 2007.04.10 14:45:00
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18. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
Quote: CCP's game was fantastically built to be close to real life How is a game set thousands of years in the future and only inside of a space ship close to RL? Also, all kinds of things can happen in Eve, murder, scams, random violenc...
- by Crazy Tasty - at 2007.04.07 17:37:00
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19. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
Originally by: Minigin Originally by: Crazy Tasty My Post. YES! "lets throw as many long words into a sentence and hope no one understands that I really am trying to distract attention from the actual argument here" People like...
- by Crazy Tasty - at 2007.04.07 17:36:00
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20. War Decleration System: "The Privateer Menace" - in Player Features and Ideas Discussion [original thread]
To the OP, parroting mindless incorrect trash FTL. Most of your post is the same idiotic smack that has been spewed about Privateers for the last few months, the rest is just lunacy or whining. Take a look at our killboard sometime and most of you...
- by Crazy Tasty - at 2007.04.06 23:58:00
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